SAVAGE Whitechapel, November 1888: Jack the Ripper is committing his last known act of butchery in the one-room hovel occupied by the luckless harlot, Mary Kelly. And beneath the bed on which the fiend is cruelly and cheerfully eviscerating his victim cowers a fifteen-year-old boy… This is just the start of the extraordinary adventures of Trevor Bently, a boy who embarked on a errand of mercy and ran into the most notorious serial killer in criminal history, a boy who became a man as he travelled on a quest of vengeance across a wild and untamed continent – a boy who brought the horrors of Jack the Ripper to the New World.
IN THE DARK Nothing much happens in Donnerville, at least not in the public library. Then the new librarian, Jane Kerry, receives a strange envelope. Inside is a fifty-dollar bill and a note instructing her to ‘Look homeward, angel.’Mystified, Jane pulls Thomas Wolfe’s novel of that title off the shelf and finds a second envelope. This one contains a one-hundred dollar bill and a clue to another pay-off. Like the first one it is signed ‘MOG (Master of Games)’. Suddenly Jane is hooked, this is one game she must play to the end.
IN THE DARK Nothing much happens in Donnerville, at least not in the public library. Then the new librarian, Jane Kerry, receives a strange envelope. Inside is a fifty-dollar bill and a note instructing her to ‘Look homeward, angel.’Mystified, Jane pulls Thomas Wolfe’s novel of that title off the shelf and finds a second envelope. This one contains a one-hundred dollar bill and a clue to another pay-off. Like the first one it is signed ‘MOG (Master of Games)’. Suddenly Jane is hooked, this is one game she must play to the end.
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